hey guys this probably is already out there but figured someone could point me in the correct direction. finally got where i can get characters into unreal, with animations on them, that actually play in engine. now need to move up another level and figure out how to get them to an npc enemy level. not sure if i need anim graphs, animation blueprints, etc. basically looking to be able to call upon simple ones like idle, walk, run, attack, die to start with and then figure out the blueprint events for making a character attack player, hoping something is already out there in the examples to start with. any help HIGHLY appreciated, posting this in content also, sorry for double post.