Following this dedicated server guide video - Build Standalone Dedicated Server Tutorial - Unreal Engine 4.7.2 - YouTube
I have followed the same steps as given in the video, and I have installed the UE 4.22 branch from Github
However when I copied the code from the wiki… A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums
… and pasted into a new c sharp file called BRtemplateTutorialServer.Target.cs
I now save the file and generate project files it gives me this message -
" Running D:/Program Files/UnrealEngine-4.22/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“C:/Users/nisha/Documents/Unreal Projects/BRtemplateTutorial/BRtemplateTutorial.uproject” -game -engine -progress -log=“C:\Users\nisha\Documents\Unreal Projects\BRtemplateTutorial/Saved/Logs/UnrealVersionSelector-2019.12.28-14.29.23.log” Discovering modules, targets and source code for project… While compiling C:\Users\nisha\Documents\Unreal Projects\BRtemplateTutorial\Intermediate\Build\BuildRules\BRtemplateTutorialModuleRules.dll: c:\Users\nisha\Documents\Unreal Projects\BRtemplateTutorial\Source\BRtemplateTutorialServer.Target.cs(18,18) : error CS0246: The type or namespace name ‘UEBuildBinaryConfiguration’ could not be found (are you missing a using directive or an assembly reference?) ERROR: Unable to compile source files. "
‘UEBuildBinaryConfiguration’ is the line of code it doesnt understand