Im trying to spawn actors that are not replicated and the player who spawns it is the only one who can see it.
In the third image it’s possible to see that the server is not able to see the actors that it tried to spawn but he can see some of the other ones. Clients can see each other’s spawned actor (the actor is only the text above them. Exemple: “Life: 100”)
And in the 4th image you can see that begin play runs three times in every player, and i´m starting to think that this is a bug from the replication in Blueprints.
I´ve tried with many configurations, and always got the same result.
Is there any way to to make this work or is it really a bug?