Replicated rotations are mapped to 0-360 on client but -180-180 on server.

This is happening because rotator delta node normalizes angles to range -180 to 180 before returning, but when we compress rotators for network serialization, we convert them to 0 to 360 range. Both of these ranges can describe a complete circle, and should be equivalent in practice. Is this causing a specific artifact in your project?