# Replace Hand Mesh Component Help

**URL:** <https://forums.unrealengine.com/t/replace-hand-mesh-component-help/504511>\
**Category:** Blueprint\
**Tags:** unreal-engine, editor, gear-vr, UE4-27, question\
**Created:** [March 6, 2022, 6:36pm UTC](https://forums.unrealengine.com/t/replace-hand-mesh-component-help/504511 "2022-03-06T18:36:35Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![where44444](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@where44444](https://forums.unrealengine.com/u/where44444)\
**Post date:** [March 6, 2022, 6:36pm UTC](https://forums.unrealengine.com/t/replace-hand-mesh-component-help/504511/1 "2022-03-06T18:36:35Z")

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I’m working in UE for the first time in version 4.27.2 and I’m trying to replace the mesh of the in game vr hand controllers with my own custom models. I’ve found the this function “Replace Hand Mesh Component” in the documentation but it doesn’t seem to show up when I search for it in the editor.

> **[Replace Hand Mesh Component](https://docs.unrealengine.com/4.27/en-US/BlueprintAPI/VREditorInteractor/ReplaceHandMeshComponent/)**
>
> Replace Hand Mesh Component

Is there a different way to do this? Any help will be greatly appreciated! 🙂
