# rendering

**URL:** <https://forums.unrealengine.com/t/rendering/1259623>\
**Category:** Rendering\
**Tags:** unreal-engine, c, Rendering, question\
**Created:** [August 13, 2023, 1:06pm UTC](https://forums.unrealengine.com/t/rendering/1259623 "2023-08-13T13:06:10Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Gokulsgk](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Gokulsgk](https://forums.unrealengine.com/u/Gokulsgk)\
**Post date:** [August 13, 2023, 1:06pm UTC](https://forums.unrealengine.com/t/rendering/1259623/1 "2023-08-13T13:06:10Z")

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I am suffering heavily due to this.I done a project for more than a year but now in rendering I can’t able to export.I refered lot of videos but none of them resolved this error.Please help me I am dying due to this for past 20 days.  
… done!  
UATHelper: Packaging (Windows): Cleaning Temp Paths…  
UATHelper: Packaging (Windows): BUILD SUCCESSFUL  
UATHelper: Packaging (Windows): Setting up ProjectParams for C:\Users\gokul\Documents\Unreal Projects\MyProject13\MyProject13.uproject  
UATHelper: Packaging (Windows): MyProject13.uproject requires a temporary target.cs to be generated (RigLogic plugin is enabled)  
UATHelper: Packaging (Windows): \*\*\*\*\*\*\*\*\*\* BUILD COMMAND STARTED \*\*\*\*\*\*\*\*\*\*  
UATHelper: Packaging (Windows): Running: C:\Program Files\Epic Games\UE\_5.2\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe “C:\Program Files\Epic Games\UE\_5.2\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” MyProject13 Win64 Shipping -Project=“C:\Users\gokul\Documents\Unreal Projects\MyProject13\MyProject13.uproject” “C:\Users\gokul\Documents\Unreal Projects\MyProject13\MyProject13.uproject” -NoUBTMakefiles -remoteini=“C:\Users\gokul\Documents\Unreal Projects\MyProject13” -skipdeploy -distribution -Manifest=“C:\Users\gokul\Documents\Unreal Projects\MyProject13\Int  
ermediate\Build\Manifest.xml” -NoHotReload -log=“C:\Users\gokul\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE\_5.2\UBT-MyProject13-Win64-Shipping.txt”  
UATHelper: Packaging (Windows): Log file: C:\Users\gokul\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE\_5.2\UBT-MyProject13-Win64-Shipping.txt  
UATHelper: Packaging (Windows): Unable to enumerate Visual Studio installations  
UATHelper: Packaging (Windows): No Visual C++ installation was found. Please download and install Visual Studio 2022 or 2019 with C++ components.  
UATHelper: Packaging (Windows): Visual Studio 2022 x64 must be installed in order to build this target.  
UATHelper: Packaging (Windows): Took 0.9545719s to run dotnet.exe, ExitCode=6  
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\gokul\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE\_5.2\UBT-MyProject13-Win64-Shipping.txt)  
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 5s  
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)  
UATHelper: Packaging (Windows): BUILD FAILED  
PackagingResults: Error: Unknown Error.  
How to resolve this?

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**Author:** ![Zelop\_youtube](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Zelop\_youtube](https://forums.unrealengine.com/u/Zelop_youtube)\
**Post date:** [August 13, 2023, 1:43pm UTC](https://forums.unrealengine.com/t/rendering/1259623/2 "2023-08-13T13:43:50Z")

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you need to install visual studio and create random c++ class

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**Author:** ![PresumptivePanda](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/presumptivepanda/32/1194593_2.png) [@PresumptivePanda](https://forums.unrealengine.com/u/PresumptivePanda)\
**Post date:** [August 18, 2023, 9:36pm UTC](https://forums.unrealengine.com/t/rendering/1259623/3 "2023-08-18T21:36:31Z")

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Hi there @Gokulsgk,

This topic has been moved from **International** to **Rendering**.

When posting, please review the categories to ensure your topic is posted in the most relevant space.

Thanks and happy developing!
