I had this happen with metahumans a few weeks back, so I thought it was them. But I’ve since replaced them with the car from the car configurator project and everything works fine using Sequencer render, even with NVDLSS enabled. But anything animated goes bye bye when using the MRQ. Well, I shouldn’t say anything but instead everything that I’ve animated at least, both an animation sequence as well as using the car’s rig to animate pivot points.
Anyone had anything similar or have any suggestions? The difference between Sequencer render and MRQ is stark, to the point that I don’t really want to use the Sequencer render, like, at all.