Rendering Options Feature Request

Hey Epic Team,
it would be really helpfull if you implement some render output options. For example an object mask, some other outputs to controll the lightning and the reflection in third party applications like Photoshop. It would be helpfull as well if we have the possibility to setup custom render automatics and stack processes. Furthermore it would be great, if we can customize the filenames of rendered images with blueprints. In general it would be nice if the unreal engine supports general rendering functionalitys which are accustomed to from programs like Blender Modo and Houdini Thank you very much

Would it be possible to add the Canvas Rendering Options settings (Text Effects, Spell Effects, Map Overlay Rendering) to the save file? Currently the options need to be re-applied every time the game is loaded. Thanks!