# Rendering issue

**URL:** <https://forums.unrealengine.com/t/rendering-issue/309984>\
**Category:** Rendering\
**Tags:** Renderer, Render, how-can-i-fix-this, unreal-engine, Rendering, question\
**Created:** [March 8, 2015, 5:13pm UTC](https://forums.unrealengine.com/t/rendering-issue/309984 "2015-03-08T17:13:42Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Logithx](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Logithx](https://forums.unrealengine.com/u/Logithx)\
**Post date:** [March 9, 2015, 5:23pm UTC](https://forums.unrealengine.com/t/rendering-issue/309984/2 "2015-03-09T17:23:34Z")

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It’s best to provide more information. Where are you lighting the scene from (a light inside the room or outside?), does the model have a 2nd UV channel properly unwrapped for the lightmap? If you do have the lightmaps setup properly, is the resolution set high enough?

More on lightmaps:  
[https://docs.unrealengine.com/latest/INT/Engine/Content/Types/StaticMeshes/LightmapUnwrapping/index.html](https://docs.unrealengine.com/latest/INT/Engine/Content/Types/StaticMeshes/LightmapUnwrapping/index.html)

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