I’m working on a project for VR, it works just fine in the editor and in desktop, but when I try it on the Oculus Quest the graphics turn out really strange, it’s like the lightning is overpowered??
I’ve been trying to solve this for a week with no progress, would really appreciate some help at this point.
I’m adding screencaps from the scene in VR and Desktop, and some project setting from the Rendering tab