Render to target UV painting, but can it fade?

Use another brush that’s just a grey color to cover the whole render target and apply that every tick. I do not remember how I subtracted (negative value in an additive material?) from the tender target, but I had done this for heat mapping in a previous project. The grey tone needs to be incredible subtle to work. The closer to black, the slower the fade. Likewise, the closer to white, the faster the fade.