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Render Target for Multiplayer

Hi Guys,
I’m spawning a Model viewer, where u can turn your weapon with your mouse.
Cause the Problem with one Render Target is, that everybody sees the weapon turning, I tried to create a new render Target, create a new material and assign the Render Target to the Material.
But it doesnt work. It seems like it does get assigned to the image.
Any ideas?

If all clients are seeing the weapon spin while using different render texture targets, that suggests that all clients are seeing the same weapon.

If you’re spawning the weapon on the server, make sure it is only replicated to the client that should be able to see it.

If you’re spawning the weapon on the client, I have no idea.