I’m trying to make portal in a game but because they can be moved sometime the camera is inside a wall or something.
Do Scene Capture Component 2D have a “Render After Distance” setting ?
That would really help.
I’m trying to make portal in a game but because they can be moved sometime the camera is inside a wall or something.
Do Scene Capture Component 2D have a “Render After Distance” setting ?
That would really help.