# Remote Hardware Interface control Interface for UE4

**URL:** <https://forums.unrealengine.com/t/remote-hardware-interface-control-interface-for-ue4/89753>\
**Category:** Blueprint\
**Tags:** unreal-engine\
**Created:** [April 11, 2017, 8:48pm UTC](https://forums.unrealengine.com/t/remote-hardware-interface-control-interface-for-ue4/89753 "2017-04-11T20:48:37Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![smbv1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@smbv1](https://forums.unrealengine.com/u/smbv1)\
**Post date:** [April 11, 2017, 8:48pm UTC](https://forums.unrealengine.com/t/remote-hardware-interface-control-interface-for-ue4/89753/1 "2017-04-11T20:48:37Z")

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Hello,  
I have been asked a question about possibility to connect some remote hardware to PC and control stuff inside Unreal Engine, I think its possible but I’m not sure how to do it 🙂  
Can you please review this devices and give some opinion about DEIVCE - 2 - UE4

[https://www.ultimarc.com/SpinTrak.html](https://www.ultimarc.com/SpinTrak.html)  
[https://www.ultimarc.com/optipac1.html](https://www.ultimarc.com/optipac1.html)

so idea is user when rotating it changes rotation inside UE4.

How to do it? Is there ways to connect these devices to UE4?

Thank you in advance! 🙂

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**Author:** ![makarocket](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@makarocket](https://forums.unrealengine.com/u/makarocket)\
**Post date:** [April 27, 2021, 7:10pm UTC](https://forums.unrealengine.com/t/remote-hardware-interface-control-interface-for-ue4/89753/2 "2021-04-27T19:10:48Z")

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You might want to try the Unreal to Ardunio Plugin to connect to low level hardware and write the code there are some good simple demos on Git hub.

> **[GitHub - RVillani/UE4Duino: Unreal Engine 4 plugin for COM communication on...](https://github.com/RVillani/UE4Duino)**
>
> Unreal Engine 4 plugin for COM communication on Windows

> [@\[Free\]\[Windows only\] UE4Duino 2 - Arduino (COM port) communication](https://forums.unrealengine.com/t/free-windows-only-ue4duino-2-arduino-com-port-communication/95217):
>
> Use this plugin to communicate with Arduino or other COM port devices on Windows. The [GitHub page](https://github.com//UE4Duino) contains the source code and binaries. I try to keep it always updated with latest Engine Launcher version. UE 4.16 binaries [download](https://github.com//UE4Duino/releases/download/v2.2.1/UE4Duino_2.2.1_4.16.zip) UE 4.17 binaries [download](https://github.com//UE4Duino/releases/download/v2.2.1/UE4Duino_2.2.1_4.17.zip) UE 4.18 binaries [download](https://github.com//UE4Duino/releases/download/v2.2.1/UE4Duino_2.2.1_4.18.zip) UE 4.19.2 binaries [download](https://github.com//UE4Duino/releases/download/v2.2.1/UE4Duino_2.2.1_4.19.2.zip) UE 4.20.3 binaries [download](https://github.com//UE4Duino/releases/download/2.2.3/UE4Duino_2.2.1_4.20.3.zip) UE 4.21.1 binaries [download](https://github.com//UE4Duino/releases/download/2.2.3/UE4Duino_2.2.3_4.21.2.zip) UE 4.22.0 binaries [download](https://github.com//UE4Duino/releases/download/v2.2.4/UE4Duino_2.2.4_4.22.0.zip) UE 4.23.1 binaries [download](https://github.com//UE4Duino/releases/download/v2.2.4/UE4Duino_2.2.4_4.23.1.zip) UE 4.24.1 binaries [download](https://github.com//UE4Duino/releases) All releases [here](https://github.com//UE4Duino/releases). How to use it Cr…
