# Remapping or Bindable Keys in unreal engine 4

**URL:** <https://forums.unrealengine.com/t/remapping-or-bindable-keys-in-unreal-engine-4/399279>\
**Category:** Blueprint\
**Tags:** unreal-engine, editor, UE4, Blueprint, question\
**Created:** [June 26, 2017, 1:31am UTC](https://forums.unrealengine.com/t/remapping-or-bindable-keys-in-unreal-engine-4/399279 "2017-06-26T01:31:02Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Nachtmahr](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Nachtmahr](https://forums.unrealengine.com/u/Nachtmahr)\
**Post date:** [June 26, 2017, 1:50am UTC](https://forums.unrealengine.com/t/remapping-or-bindable-keys-in-unreal-engine-4/399279/2 "2017-06-26T01:50:36Z")

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I assume you dont do C++? Use Ramas Victory Plugin than. If you do C++ there is a Codesnippet in the link too =)

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

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