[RELEASED] for UE4: Complete Sky and Weather System

Just updated the blueprint docs for the UnrealEngine plugin, as well as the repo, with a bit of cleanup to the macro library, as well as another macro to take care of Time of Day + Light Updating all in one go:

The idea being that you can pass in either a DirectionalLight or a DirectionalLightComponent (into their respective nodes), so you can have a bit of flexibility on your lighting setup. Hopefully saves y’all some time.