[RELEASED] for UE4: Complete Sky and Weather System

Hello, I am trying to get working in the latest UE4 (4.15), I have the latest 4.1.536 build as of 2/28/17.

As soon as I create a sequence asset and add it to the TrueSkySequenceActor, the editor crashes when trying to render the next frame:
TrueSkyPlugin.cpp in FTrueSkyPlugin::RenderFrame at line 2306:


StaticSetRenderTexture("RainDepthTexture",GetPlatformTexturePtr(actorCrossThreadProperties.RainDepthRT));

actorCrossThreadProperties.RainDepthRT is invalid (0xcdcdcdcdcdcdcdcd).

Any ideas?