[RELEASED] for UE4: Complete Sky and Weather System

Thanks for posting that fix, but somehow it doesn’t appear to work for me. I changed the line to the following, but the error message remains the same.

string BasePath = System.IO.Path.Combine(“C:/”, “/Program Files (x86)/Epic Games/4.14/Engine/Binaries/ThirdParty/Simul”, platformName);

We’re talking about the “TrueSkyPlugin.Build.Cs” in the engine folder, right? Because the one in my project folder does not have a BasePath variable.

Never mind, stupid mistake on my part!
Changing the BasePath works, thanks again for the fix!