Hey folks, I’m having a lot of troubles getting fogging, and opacity correctly on transparent materials especially particles.
Basically fogging does not occur even when the material is hooked up to the transparency modifier.
And that even though the particles are in front of the clouds it will occasionally disappear and leave weird artifacting.

And I’ve found on the latest build on 4.13 clouds do not cast shadows.
Sorry about the image spam but I hope these issues get resolved. Other than that integration has helped a ton in improving the visuals of the game