Automatic ambient capture still doesn’t work when SkyLight is used and SLS Captured Scene for source type.
Ambinet and reflection only updated when is called by hand from blueprint, but then we are at start with ambient flickering caused buy sun rendered in cube map.
I’m using build:
4.12.3 4.0 Versions … 20 June 2016 12:13
What I need to avoid or do, to get automatic ambient and reflection update with new SkyLight? Or how to use old sky light without sun specualr in probe?
Why there is no sun flare intesity that can be set to 0 and all problems with ambient flickering are gone. I will draw flare by my self if needed, I don’t need flare from in probe.
Only way to use right now is for sky rendering and use ambient probe saved on disk. is not good if we are talking about day night cycle.
As you can see : Dropbox - File Deleted
It’s night and reflection and ambient is still at day (no manual call to capture).
And I have two warnings:
d:\jarvis\releases\simulversion\4.0\simul\plugins\ue4\pluginrenderinterface\plugintrueskyrenderer.cpp(1027): warning B0001: 1PluginTrueSkyRenderer::SetFloat, value ‘maxsunradiance’ not found in Sky object
d:\jarvis\releases\simulversion\4.0\simul\plugins\ue4\pluginrenderinterface\plugintrueskyrenderer.cpp(1337): warning B0001: 1PluginTrueSkyRenderer::TriggerAction, value ‘CalcRealTime’ not found