[RELEASED] for UE4: Complete Sky and Weather System

I still have issues. Wrong ambinet update and pixel error in probe:

I have tested latest commit and it’s better but still there is a few problems with sky capture.

  1. In editor some times on lower side of the cubemap few erros can be shown like pink pixel on image:
    ?dl=0
    Every time when I’m move time for one seccond I can see green cubemap and then capture is ok with few pink pixel errors.

  2. I’m not calling any more capture from blueprint but capture is working automatically. But ambinet isn’t working and it’s to bright.

Everything would be pretty usauble if ambient is working ok.