[RELEASED] for UE4: Complete Sky and Weather System

  1. Ok Cubemap Render Target removed from the custom Sky Light.

  2. Ok recapture removed from blueprint.

  3. Done like you said.

But still doesn’t work. If I don’t call recapture, capture never happen in game or in editor. I have double checked everything.
Please check screenshots what I’m doing wrong. Sky rendering is looking ok but capture doesn’t work. It’s always green.