[RELEASED] for UE4: Complete Sky and Weather System

Is it possible yet to get to render fog over translucent materials? I’m still using 4.1, because I’m afraid of stability problems with 4.2, and I didn’t need the additional features. Is working in 4.2?

If is never going to be possible, then needs to be able to be used with UE4’s fog systems. For example, by rendering behind all geometry and fog. Is possible?

Is there any workaround or any hope to fix ?