[RELEASED] for UE4: Complete Sky and Weather System

Hi Romeu,

If you’re looking for direct control of the sky colours, is a new that we’re introducing - the colour tables for a keyframe can be edited directly. Possibly what we need to do is make it possible (in Sequencer) to create a keyframe, edit its colours and properties, then save it as a named preset. Then, from Blueprint, you can trigger that preset by name at any time. Would that meet your needs?