Release of swing

Good day.
Please tell me how to make the swing swing when touched. Without interaction, it just swings when touched by the character.
Thanks


Hey @Viperator666!

What you need is a physics constraint component! Basically, you attach the swing to the frame using a physics constraint and set it the way you want.

You will likely want the entire swingset to be one actor, with the frame, swing1, and swing 2 to all be separate static meshes.

Check this link out, it should walk you through parts of it, you’ll just have to make some adjustments of location etc. :slight_smile:

Hope that helps! Let us know how it goes!

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Super, everything is great… Thank you very much.
I couldn’t find the information, I didn’t even know how to look for it correctly)

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