Good day.
Please tell me how to make the swing swing when touched. Without interaction, it just swings when touched by the character.
Thanks
Hey @Viperator666!
What you need is a physics constraint component! Basically, you attach the swing to the frame using a physics constraint and set it the way you want.
You will likely want the entire swingset to be one actor, with the frame, swing1, and swing 2 to all be separate static meshes.
Check this link out, it should walk you through parts of it, you’ll just have to make some adjustments of location etc.
Hope that helps! Let us know how it goes!
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Super, everything is great… Thank you very much.
I couldn’t find the information, I didn’t even know how to look for it correctly)
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