Epic guys!
If I do a FBX scene import with “Compute normals” as normal import method. Then a reimport of the scene with option “Import normals and tangents”. The new normals does not stick after an editor restart.
It’s only working if I choose “Import normals and tangents” at first import.
Thanks <3
Hi richardek,
I checked this in 4.12.5 and our latest 4.13 Preview release and I am not seeing the issue you’ve reported here with my tests.
These are my steps:
- File > Import into Scene
- Go to Static Meshes Tab
- Leave as Default settings and import asset
- In the Content Browser Right-Click on the FBX Scene Import Data asset and select Reimport
- On the Static Meshes tab change Normal Import Method to Import Normals and Tangents.
- Click Reimport.
- Save all.
- Restart the editor
- In the Content Browser Right-Click on the FBX Scene Import Data asset and select Reimport
- The window opens and the options are still the same.
If I am missing something can you please elaborate on your steps for clarity.
Thank you!
Tim