# Reimport of asset resets properties

**URL:** <https://forums.unrealengine.com/t/reimport-of-asset-resets-properties/335265>\
**Category:** Pipeline & Plugins\
**Tags:** properties, unreal-engine, FBX, question\
**Created:** [October 14, 2015, 1:19pm UTC](https://forums.unrealengine.com/t/reimport-of-asset-resets-properties/335265 "2015-10-14T13:19:38Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![RenovatioNova](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@RenovatioNova](https://forums.unrealengine.com/u/RenovatioNova)\
**Post date:** [October 14, 2015, 1:19pm UTC](https://forums.unrealengine.com/t/reimport-of-asset-resets-properties/335265/1 "2015-10-14T13:19:38Z")

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I have imported FBX file and set up some properties. After that I reimport same model in FBX (resized a little bit in Maya). Some properties are saved and some are resetted. Have a look at screenshot below. Is this behaviour correct?

 ![62605-2015-10-14_16h05_57.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/b/7/bb70feda5d8425ddab7a610b88e9b621706c5b72.png)

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**Author:** ![Tim\_Hobson](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Tim\_Hobson](https://forums.unrealengine.com/u/Tim_Hobson)\
**Post date:** [October 15, 2015, 9:19pm UTC](https://forums.unrealengine.com/t/reimport-of-asset-resets-properties/335265/2 "2015-10-15T21:19:48Z")

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HI RenovatioNova,

I’ve entered a ticket for this with UE-22205. At the moment I’m not aware any workarounds for this.

Once there is any update I’ll post back here.

Thank you!

Tim
