So I upgraded my project from 4.13 to 4.14 and a lot of detail in the reflections are now missing, so much that some look vastly different.
Is this something I can get back somehow or is it a change made to the reflections?
Sphere reflection captures got a few changes.
First go to Build > Update Reflection Captures to make sure they are accurate.
Check the Reflections viewmode to see if the only difference is intensity.
Project Settings > Rendering > Reflections > “Reduce lightmap mixing on smooth surfaces”. Try unchecking this new feature.
Try increasing resolution.
Any changes?
Oh, wow. Yeah that last checkbox did it. That’s great, thank you!