# Reflection Captures.

**URL:** <https://forums.unrealengine.com/t/reflection-captures/773094>\
**Category:** Rendering\
**Tags:** hdri, unreal-engine, Lighting, question\
**Created:** [February 17, 2023, 6:25pm UTC](https://forums.unrealengine.com/t/reflection-captures/773094 "2023-02-17T18:25:13Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![FennaFenn](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/fennafenn/32/611682_2.png) [@FennaFenn](https://forums.unrealengine.com/u/FennaFenn)\
**Post date:** [February 17, 2023, 6:25pm UTC](https://forums.unrealengine.com/t/reflection-captures/773094/1 "2023-02-17T18:25:13Z")

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Hello all.

I have a question, I’ve been using UE4 for a number of years and UE5 for a while now, but I don’t get the Reflection Captures in real time, it used to work in UE4!

If I put down a Plane and a Reflective Shader for the test, nothing happens.

Also when I do Reflection Capture Build nothing changes, normally you would see the reflections shift when I move the Reflection Captures but nothing happens.

Here is a Screencap with Reflection Capture Build and without Reflection Capture Build. Hopefully someone can advise?

I also looked in the Project Settings under Render and the quality (samples)

I want to thank you in advance for your help!

Build Reflection Capture with Reflection Capture.

 ![20230217_192135](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/1/f/01f3de75e72b087c003e00be7a3085b179ac6713.jpeg)

Build Reflection Capture without Reflection Capture.

 ![20230217_192153](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/6/7/267b428bf532731b3fc038f8a551bc60e5f888ff.jpeg)

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [February 17, 2023, 6:47pm UTC](https://forums.unrealengine.com/t/reflection-captures/773094/2 "2023-02-17T18:47:24Z")

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Are you using Lumen? Then I think the RC does nothing any more… 🙂

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<div class="post-metadata">

**Author:** ![FennaFenn](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/fennafenn/32/611682_2.png) [@FennaFenn](https://forums.unrealengine.com/u/FennaFenn)\
**Post date:** [February 18, 2023, 7:04pm UTC](https://forums.unrealengine.com/t/reflection-captures/773094/3 "2023-02-18T19:04:57Z")

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Hi,  
Thank you! Should I turn off Lumen?

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [February 18, 2023, 7:07pm UTC](https://forums.unrealengine.com/t/reflection-captures/773094/4 "2023-02-18T19:07:19Z")

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I really don’t know how the old lighting system is supported now. Maybe if you turn off Lumen, you get them back, but then the lighting will look bad again…
