# Reference objects in persistent level from objects in sub level

**URL:** <https://forums.unrealengine.com/t/reference-objects-in-persistent-level-from-objects-in-sub-level/353361>\
**Category:** World Creation\
**Tags:** sublevel, object-reference, unreal-engine, persistent-level, question\
**Created:** [April 7, 2016, 11:12pm UTC](https://forums.unrealengine.com/t/reference-objects-in-persistent-level-from-objects-in-sub-level/353361 "2016-04-07T23:12:20Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![kgamble](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@kgamble](https://forums.unrealengine.com/u/kgamble)\
**Post date:** [January 11, 2018, 6:46pm UTC](https://forums.unrealengine.com/t/reference-objects-in-persistent-level-from-objects-in-sub-level/353361/2 "2018-01-11T18:46:32Z")

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As of 4.18 you can use TSoftObjectPtrs if you’re using C++.

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