Hi,
i want **players **to be able to choose their own **soundwave **file and play the soundwave on the server
the steps are:
- player will provide the filepath on their PC
- we import the file from the path as soundwave instance
- send the soundwave file to the server
- play the soundwave to the other players
(the steps are just to explain what i’m trying to achieve and explain my question, because i suck at explaining)
now i have problem with** step 2**, i couldn’t find any information on how to import a soundwave file in runtime, is that possible? (i don’t mind doing it with c++ if there’s a way)
i looked into Media Player but it’s not doing what i want