Hi,
I’m using Unreal Engine 5.3.2 and I’m encountering a problem with car headlights. When they are turned on multiple lights from different areas can be seen. None of them appear when turned off. I used movable rect lights for these.
This doesn’t appear on the viewport but appears after rendering. It happens with forward shading both turned off and on.
I’ve attached a couple of images showing headlights both turned on and off.
Can anyone help me with what’s going on with this?
Thanks in advance