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Recreating a blender shader in unreal.

So, i made this shader in blender because i’m more familiar with it and turned out pretty good.

I wanted to recreate this in unreal and immediately hit a wall with being unable to find or replicate certain nodes.
If anyone knows the counterparts of these blender nodes in unreal, or if anyone knows a better way to achieve this specific shaders look in unreal would be fantastic too.