# Record Vehicle Animation with Sequence Recorder Issues

**URL:** <https://forums.unrealengine.com/t/record-vehicle-animation-with-sequence-recorder-issues/157933>\
**Category:** Cinematics & Media\
**Tags:** unreal-engine\
**Created:** [February 15, 2021, 7:51pm UTC](https://forums.unrealengine.com/t/record-vehicle-animation-with-sequence-recorder-issues/157933 "2021-02-15T19:51:40Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![Nino\_Mancuso](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Nino\_Mancuso](https://forums.unrealengine.com/u/Nino_Mancuso)\
**Post date:** [February 17, 2021, 6:02am UTC](https://forums.unrealengine.com/t/record-vehicle-animation-with-sequence-recorder-issues/157933/10 "2021-02-17T06:02:26Z")

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Also to note, just for posterity, to remember to turn the BP\_Vehicle to “Disabled” if it’s dropped in the world. Got caught up on that again just now lol

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_[View the full topic](https://forums.unrealengine.com/t/record-vehicle-animation-with-sequence-recorder-issues/157933)._
