Whenever I try to recompile one of my actor blueprints it takes usually near 20 seconds or more to recompile the blueprint. This is just happening to this one blueprint. It is the main character blueprint. It’s quite a big blueprint with many of nodes and variables.
I’m starting to get more and more experienced in blueprints, but a lot of the times I have to experiment quite a bit to get stuff to work like I want it to. Every time I have to test something with the blueprint character, I have to just sit there, not beeing able to anything for almost half a minute, even if it’s just a small value adjustment such as walking speed.
The engine and the work files are all installed on an SSD. My computer has 32GB RAM, i7 6700k processor, 980ti graphics card.
Is there anything I can do about this? It’s taking up so much of my development time.