[FONT=Times New Roman]- GTX 1050ti-145$- Crucial 16GB Single DDR4 2400 MT/s (PC4-19200) DR x8 Unbuffered DIMM 288-Pin Memory - CT16G4DFD824A =$138
[FONT=Times New Roman]- 960 EVO series Samsung SSD= 117.60 (Looking to use my external HDDs as storage)- ASUS Prime B350-Plus AMD Ryzen AM4 DDR4 HDMI DVI VGA M.2 USB 3.1 ATX B350 Motherboard = 90$
(Also open to recommendation on a MOBO with 4 or more USB 3.0 ports, in this MOBO its only 2 USB 3.0
Power) Corsair cx650m = 70$
**- **[FONT=Times New Roman]50$ for case
Open to recommendations!
-Removable dust filter
-No other dust holes
-Great circulation for cool and quiet
For GPU, I would go with either a GTX 1070 or 1080. I have a 1080, and it chews up anything I can throw at it. It’s quiet and overheating is not a problem. I don’t have any liquid cooling or anything like that either. Just fans. If you had to choose were and how to prioritize your money, I would lean towards the CPU. Based on your list of software priorities, I would say CPU is more important. As most people say, it is easier to upgrade your GPU than it is your CPU. Start strong there.
However, if 850 is your budget, you can certainly get a long just fine with an i5 processor or AMD equivalent (however I’m an Intel guy all the way!) Computation times will be longer, but not that much longer. Especially since you mentioned rendering as the least of your priorities, you won’t need a top end CPU.
GPU is the most important piece of hardware for real time performance within UE4. A more powerful CPU will generally only help with baking/render/compiling (although baking within some applications like Substance use the GPU).
If you are planning to do a lot of CPU baking and rendering, a more powerful CPU would make a big difference, but most likely you’ll benefit more from a better GPU.
Do you need more than 2 USB 3.0 ports? If not then why bother with more empty ports.
I would go with GTX 1060 over the 1050 ti but you can compare the performance with the price to figure out if it is beneficial for you. There is no need to go crazy with the GPU since the CPU needs to be balanced with it or it will end up being the bottleneck and the extra GPU power will start to fade away.
A rule of thumb for gaming is to keep the GPU and CPU in the same price range.
Is there any statistics of which CPU and GPU bottleneck each other?
For example what would go good with Ryzen 5 1600 and Ryzen 7 1700 respectively?
The reason for the extra usb ports was because I also do music so the audio interface and midi instruments also are connected by USB, and also my wireless mouse and keyboard, plus my external HDDs
I don’t know of any specific statistics for it since it depends on so many factors that the sheet would be enormous but you can find tests being made of hardware in certain software.
Software itself is not balanced. Some require more CPU power while others require more GPU, but by balancing your system you are able to deal with a wider range of software. Most games tend to be more GPU heavy but there are exceptions where things like AI require more from the CPU. Development software often require more CPU power and less GPU. With Unreal Engine your CPU has a render thread so if the CPU has too few threads or the thread is slow it will start to show on the GPU performance.
Do all those devices benefit from USB 3.0? In my experience some devices do the exact same thing with 3.0 and a few don’t even work properly with 3.0 if they where built for 2.0