The latest build breaks non-Windows platform builds:
.\Source\RealTimeImport\Private\RealTimeImportAsyncNodes.cpp line 435:
void URTIFileDialogAsyncEvent::Activate() {
#if !PLATFORM_WINDOWS
UE_LOG(LogTemp, Error, TEXT(“RealtimeImport Plugin: The file dialog is only available on Windows.”));
fireEvent();
return;
#endif
…
}
Should be:
#if !PLATFORM_WINDOWS
UE_LOG(LogTemp, Error, TEXT(“RealtimeImport Plugin: The file dialog is only available on Windows.”));
fireEvent();
return;
#else
…
#endif
}
Otherwise the code after the original #endif is flagged as unreachable, which UE treats as an error.