Realtime Dynamic GI + Reflections + AO + Emissive - AHR

My answers:
1st - After your reply I did try with 4 previous projects… 3 of them were OK, the fourth one gave the same crash.
2nd- Here is the screen of my Engine/Shaders folder

3rd - I had deleted the first version… Now I’m using the version got through the link in your post (#425) on 04-17-2015

4th - I ran the “AHR_Pipeline.cpp”, it was opened in Visual Studio, the line you had mentioned is existing.

I hope my answers would be helpful :slight_smile:

Sorry for botheration