Realtime Dynamic GI + Reflections + AO + Emissive - AHR

Pretty impressive.

GI really makes a difference.

I watched it in 360p, I prefer not using much bandwidth on videos as I cannot (always) tell if it is going to be useless/unhelpful to me.

I would be interested in that paper/presentation, Will you link to it here if you get time to do it?

Side question: Do you have trouble compiling from source using VS2015 ?