Realtime Dynamic GI + Reflections + AO + Emissive - AHR

Hey! Great to see you again around here. I’ve been mostly inactive myself too, but that should change soon (actually, i’m going to the beach for the next two weeks, but after that it’s on!)
Been designing some quite big performance improvements, specially to the tracing side, by tracing only on the important pixels and then reconstructing. Think I could get away with tracing 1/10 of the pixels (from half res) without having much visual impact.
Hope to have more soon