Hi Ikav and thanks for answering me, I had already read this documentation, I think I made a mistake with point 6, I searched for the file “AndroidEngine.ini” inside the folder in the game and I did not find it, now I followed your advice and I searched for it inside the engine folder and I added the line “[OnlineSubsystemGooglePlay.Store].
bSupportsInAppPurchasing=True” under the “[OnlineSubsystem]” line
“DefaultPlatformService=GooglePlay” Did I do right?
Now I’m doing a build in shipping mode and I’m publishing it in internal alpha test, I try and let you know, thank you very much.
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