Can blueprints be used to read or write files? (such as a text file)
You might find this useful. It is related to obtaining gameplay data from .csv files (in form of data tables & curve tables).
I’m not sure if it is possible to write text files from UE4 itself, though.
I need to read a txt, or an xml, or something along the lines -
The file will be changed outside of the game, I will be grabbing the data whenever the game needs “updating” certain things.
Rama’s victory plugin has a text file reader/writer
I’m a little afraid to use it. I know that a Rama superuemachine guy, but my cpp knowledge not enough if there are will be bugs