FYI - this command has changed - if you search for the old one above you won’t find it. The new one is:
r.RayTracing.Geometry.InstancedStaticMeshes.Culling 0
FYI - this command has changed - if you search for the old one above you won’t find it. The new one is:
r.RayTracing.Geometry.InstancedStaticMeshes.Culling 0