doesn’t matter if i apply asphalt. i wrote that down in my first reply. aliasing in motion is normal.
this is normal temporal instabilty. just deal with it. you have to design your graphics around the limitations of realtime raytracing. it’s good but it’s not realtime pathtracing, yet. the amounts of samples required won’t run in realtime. this is a perspective from me as a coder and technical artist. it is what it is.