I am using ray tracers to direct projectiles from my gun barrel to the crosshairs and it’s working almost perfectly. The only problem is when I aim at the sky (sky-sphere) the raytrace does not collide with it for some reason, and thus I cannot shoot at the sky, only at the landscape and objects. Can anyone tell me why this might be? I know my rays go far enough and I’ve tried giving the sky-sphere BlockAll collision and messed around with a bunch of collision related options in the details panel with no luck. At this point I’m out of ideas and would appreciate any help.
This thread from month or two ago is somewhat relevant, but they couldn’t figure it out either, thanks.