Raycast/force based suspension won't stop bouncing?

At the suspension force lets say you do it like this

deltaPositionZ * -suspensionForce

Tha’s okey for a spring only suspension, but real cars damper the spring with a dumper haha so the actual formula is

deltaPosZ * -suspensionForce - velocityZ * dampeningValue

where velocityZ is the wheel velocity going upwards