# Ray tracing tickbox in game menu?

**URL:** <https://forums.unrealengine.com/t/ray-tracing-tickbox-in-game-menu/227057>\
**Category:** Rendering\
**Tags:** unreal-engine\
**Created:** [April 29, 2021, 10:16am UTC](https://forums.unrealengine.com/t/ray-tracing-tickbox-in-game-menu/227057 "2021-04-29T10:16:32Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![midgunner66](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/midgunner66/32/466711_2.png) [@midgunner66](https://forums.unrealengine.com/u/midgunner66)\
**Post date:** [May 14, 2021, 4:35am UTC](https://forums.unrealengine.com/t/ray-tracing-tickbox-in-game-menu/227057/4 "2021-05-14T04:35:09Z")

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You can use [Rama’s plugin](https://forums.unrealengine.com/t/39-ramas-extra-blueprint-nodes-for-you-as-a-plugin-no-c-required/3448) to get the GPU name, then check to see if that GPU supports raytracing (following code only works for RTX):

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/3X/2/7/271ee6270bab5169580c6c6072615cd0a9d70690.png)

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