# Ray tracing tickbox in game menu?

**URL:** <https://forums.unrealengine.com/t/ray-tracing-tickbox-in-game-menu/227057>\
**Category:** Rendering\
**Tags:** unreal-engine\
**Created:** [April 29, 2021, 10:16am UTC](https://forums.unrealengine.com/t/ray-tracing-tickbox-in-game-menu/227057 "2021-04-29T10:16:32Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Travis.D](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Travis.D](https://forums.unrealengine.com/u/Travis.D)\
**Post date:** [April 29, 2021, 10:16am UTC](https://forums.unrealengine.com/t/ray-tracing-tickbox-in-game-menu/227057/1 "2021-04-29T10:16:33Z")

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I get that a project is either Ray Tracing ON or OFF but how does that work for the end-user who may or may not have hardware to support it? Does it detect that they can’t and adjust accordingly, or does a ray traced project require users have the hardware? Or can the ingame Graphics Options menu simply have a Ray Tracing tickbox?

Apologies if this is a dumb question, but I can’t find anything about it.

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**Author:** ![Travis.D](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Travis.D](https://forums.unrealengine.com/u/Travis.D)\
**Post date:** [May 13, 2021, 4:16am UTC](https://forums.unrealengine.com/t/ray-tracing-tickbox-in-game-menu/227057/2 "2021-05-13T04:16:49Z")

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Bump…

If a project uses ray tracing can it be a toggleable option for the user?

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**Author:** ![MostHost\_LA](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mosthost_la/32/907035_2.png) [@MostHost\_LA](https://forums.unrealengine.com/u/MostHost_LA)\
**Post date:** [May 14, 2021, 12:30am UTC](https://forums.unrealengine.com/t/ray-tracing-tickbox-in-game-menu/227057/3 "2021-05-14T00:30:07Z")

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Not directly. It requires a restart at the very least.  
Download, install, and try out fortnite. Copy how they do it there.

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**Author:** ![midgunner66](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/midgunner66/32/466711_2.png) [@midgunner66](https://forums.unrealengine.com/u/midgunner66)\
**Post date:** [May 14, 2021, 4:35am UTC](https://forums.unrealengine.com/t/ray-tracing-tickbox-in-game-menu/227057/4 "2021-05-14T04:35:09Z")

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You can use [Rama’s plugin](https://forums.unrealengine.com/t/39-ramas-extra-blueprint-nodes-for-you-as-a-plugin-no-c-required/3448) to get the GPU name, then check to see if that GPU supports raytracing (following code only works for RTX):

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/3X/2/7/271ee6270bab5169580c6c6072615cd0a9d70690.png)
