# Ray Tracing Shader | Ray Traced Skylight option missing

**URL:** <https://forums.unrealengine.com/t/ray-tracing-shader-ray-traced-skylight-option-missing/1387415>\
**Category:** Rendering\
**Tags:** unreal-engine, Ray-Tracing, Rendering, CPP, question\
**Created:** [November 13, 2023, 3:47pm UTC](https://forums.unrealengine.com/t/ray-tracing-shader-ray-traced-skylight-option-missing/1387415 "2023-11-13T15:47:19Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Larsinator9000](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Larsinator9000](https://forums.unrealengine.com/u/Larsinator9000)\
**Post date:** [November 13, 2023, 3:47pm UTC](https://forums.unrealengine.com/t/ray-tracing-shader-ray-traced-skylight-option-missing/1387415/1 "2023-11-13T15:47:19Z")

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Hey,  
I’m currently trying to build a custom RT shader as outlined in this tutorial:  
[How to Create a Custom Ray Tracing Shader as a Plugin | Community tutorial](https://dev.epicgames.com/community/learning/tutorials/1lGL/unreal-engine-how-to-create-a-custom-ray-tracing-shader-as-a-plugin).

But I’m facing the same issue as described here:  
[Help needed: have a problem with custom RTX shader plugin - #3 by YamWR450F](https://forums.unrealengine.com/t/help-needed-have-a-problem-with-custom-rtx-shader-plugin/1189733/3).

I wanted to follow the solution outlined there, but the option “Ray Traced Skylight” doesn’t exist in my editor.  
 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/1/f/21fad54caf9c08f307d6cb07b19a22ae878c885a.png)  
I’m running UE 5.3. I couldn’t find a note saying that it was deprecated.

Do I need to toggle other options, or is there another way to access the TLAS of the RayTracingScene? I’ve tried `Scene->GetRHIRayTracingSceneChecked()->GetOrCreateMetadataBufferSRV(RHICmdList)`, but that keeps creating nullptrs.

I’m creating a new question as the old post is locked.

Thank you all in advance.

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**Author:** ![Sonic\_Yue](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sonic\_Yue](https://forums.unrealengine.com/u/Sonic_Yue)\
**Post date:** [November 15, 2023, 5:30pm UTC](https://forums.unrealengine.com/t/ray-tracing-shader-ray-traced-skylight-option-missing/1387415/2 "2023-11-15T17:30:33Z")

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I have the same issue, anyone knows, please?

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**Author:** ![BladeRunnerA82](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@BladeRunnerA82](https://forums.unrealengine.com/u/BladeRunnerA82)\
**Post date:** [February 10, 2024, 2:39am UTC](https://forums.unrealengine.com/t/ray-tracing-shader-ray-traced-skylight-option-missing/1387415/3 "2024-02-10T02:39:07Z")

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Hi, did you ever work out a solution for this? I’ve run into the same problem.

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**Author:** ![yosi\_b](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@yosi\_b](https://forums.unrealengine.com/u/yosi_b)\
**Post date:** [March 5, 2024, 3:57pm UTC](https://forums.unrealengine.com/t/ray-tracing-shader-ray-traced-skylight-option-missing/1387415/4 "2024-03-05T15:57:06Z")

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have the same problem

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**Author:** ![EgoidLee](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@EgoidLee](https://forums.unrealengine.com/u/EgoidLee)\
**Post date:** [March 7, 2024, 12:02am UTC](https://forums.unrealengine.com/t/ray-tracing-shader-ray-traced-skylight-option-missing/1387415/5 "2024-03-07T00:02:52Z")

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5.3 seems to deprecated sky light raytracing setting.  
Please check "uint32 bEnableRayTracingSkylight\_DEPRECATED : 1; ".  
My guess all raytracing settings are combine to single “Use RayTracing” setting on 5.3.
