I was wondering if there were any plans to support ray tracing on ISMs with WPO enabled on them. I’m currently instancing a bunch (anywhere from a couple thousand to a couple hundred thousand) of cubes and moving them via world position offset. The ISMs work fine with ray tracing if I don’t use WPO. I’ve tried using the auto-instancing feature but there is a significant performance hit compared to ISM, even with ray tracing off. I guess it doesn’t use the same kind of instancing?